Designed to be made, not just drawn
A design that looks right on screen and is awkward to mould costs more than a slightly plainer design that produces cleanly. Most of the value we add is in that gap: simplifying geometry, choosing a material that behaves predictably in the tool, moving away from features that will flash, warp or snag, and specifying tolerances a factory can actually hold.
Because we also buy and manufacture, our drawings are tested against real suppliers and real machines rather than assumed to be correct.
Services
- Concept and feasibility. Early-stage thinking translated into geometry that can actually be produced, with the trade-offs made explicit.
- CAD and modelling. Solid models and production drawings to your chosen standard, fully dimensioned and tolerance-specified.
- Design for manufacture. Draft angles, wall thicknesses, ribs and radii, parting lines, gate positions and ejection reviewed against the process you intend to use.
- Material selection. Plastics, resins and composites chosen for mechanical load, temperature, chemical exposure, finish and cost — not for appearance alone.
- Prototyping. 3D printed prototypes from the same CAD model that will go into tooling, so what you sign off is what gets built.
- Reverse engineering. Existing products measured, modelled and documented so you can produce or resell them legitimately.
- Manufacture-ready handover. Drawing packs, bill of materials and inspection criteria packaged so any competent factory can quote against them.
How we engage
Fixed-scope concept work is quoted as a project. Iteration on an existing design, and support through a production run, is quoted hourly or as a retainer. Where a project moves into manufacture, the design and manufacturing phases are quoted together so the interface between them is not a gap.
We work in SolidWorks, Fusion 360 and Autodesk Inventor, and can deliver STEP, IGES, STL and 2D drawing formats including PDF and DXF. If you have an existing in-house engineering team, we work alongside them rather than replacing them.
Prove it before you pay for the tool
A printed prototype costs a fraction of a mould and finds most of the expensive mistakes: parts that clash, fixings that do not line up, clearances that are too tight, and features that feel wrong in the hand.
Fit and assembly
Multi-part assemblies checked physically, not on screen.
Ergonomics
Grip, reach and clearance tested by someone who will use it.
Material behaviour
Stiffness, flex and finish evaluated against the real working load.
Manufacturing risk
Undercuts and tight radii flagged before they reach a supplier quote.